Urban Strife – Closed Alpha Sneak-Peek 1 (Looting & Crafting)

Here is a brief sneak peek at the looting and crafting options that will be available in upcoming Urban Strife closed alpha build, coming this spring! Stay tuned for more soon and tell your friends it is coming! For real, tell everyone you know, we need to get the word out […]

Urban Strife – AI Guards Threat Response

Here’s a short demo of the AI threat response to player instigated events in Urban Strife game. Guards don’t care what you do around town, but if you misbehave and are a threat in their “instigation zone”, they go aggro. Furthermore, they’re quite adamant of not letting you inside the private […]

Urban Strife – Negotiating a trade

Urban Strife has a barter economy so it will be upon you to find out what items a trader likes most (with some helpful hints) in exchange for that precious resource you’re dying to get. Today we’ll try to get Sparrow to give up some Molotov components in exchange for some […]

Combat Improvements in Urban Strife

With a lot of people requesting a sneak peak at combat, we’ve edited together a string of the latest improvements in that department, for your viewing pleasure. We have a new safe-cover-to-shoot animation (with a corresponding high chance to get interrupted to balance it). Also we’re showcasing penetrable/destructible cover (still enough […]

Manual Walls Blend Control in Urban Strife

In the quality of life improvements department, we’ve found out the players had trouble using the mouse wheel to both zoom in and blend walls so we decided to separate them on different controls. Now the blend is both on an on-screen gizmo, where you can clearly select what level of […]

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