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Blog2019-06-28T20:25:28+00:00

Targeting body parts and cover system

We have a new aiming system that allows body part targeting! The aimed scope also gives you visual feedback on what body parts are exposed. If there’s a clear line of fire, the part is highlighted in red. If there’s light obstruction on the path that the bullet is going to […]

A Warm Welcome

We have implemented an advanced fire mechanic in Urban Strife that spreads it from one flammable asset to another, bringing unimaginable fun and chaos to any combat situation. Couple it with a few tweaks to the AI and immolating zombie will be on the menu. And your team, if you do […]

Moonshine still!

In Urban Strife you will be confronted with life altering choices at every step. For example, where do the garden vegetables go? In tonight’s soup or into the shiny new alcohol still? Ok, little Johnny is hungry and all, but how would you rather pass an apocalypse when each night you […]

Player’s Custom Hero

This is a small preview on the character creation process in Urban Strife. This takes part in two scenes – plugged right into the game story (watch until the end). Today we give you a glimpse in first scene, that deals with the cosmetic part. After a short introduction to the […]

Shotguns or Dr. Gauge… 12 Gauge

There is no better way to treat a zombie for migraine (“BRRAAINSS” is just a cry for help, you know) than a 12 gauge shotgun. In Urban Strife we provide you with the best tools to administer that kind of medication. And for the true fans of the shotguns, we have […]

A new HUD with very old vibes

We have great news today – the work on the main game hud is complete! We did an 180 on the art style here and we love how it turned out. It is also a small tribute to an old game we love – try to guess which.  The new hud […]