Urban Strife – August 2020 Development Update

2020-09-03T12:17:04+00:00

First the BIG NEWS some of you might be aware of, some not. Urban Strife now has a PUBLISHER! Yep, we’re in high gear now. More on this after the big reveal party (soon). Hang around, we got cake. This of course takes the development plans on a whole new […]

Urban Strife – August 2020 Development Update2020-09-03T12:17:04+00:00

Urban Strife – Advanced AI Cover Logic

2020-05-01T09:19:39+00:00

Turn 1: Evaluates the player’s position and maximizes damage by shooting multiple times without running to cover.
Turn 2: Because any obstacle breaking the line of fire counts as cover, due to the realistic ballistic simulation (the truck platform can stop bullets aimed lower) the AI takes partial cover without going […]

Urban Strife – Advanced AI Cover Logic2020-05-01T09:19:39+00:00

Urban Strife – Zombie Horde Aggregation on Sound (WIP)

2020-05-01T09:18:11+00:00

For the next internal pre-alpha build we’re adding the finishing touches to the zombie AI behavior. Here’s a small sample of the gameplay, with the horde aggregating and following sound sources. You can also see the Unique Zombie Turn we’ve been mentioning, our fix for the otherwise horrendously slow undead […]

Urban Strife – Zombie Horde Aggregation on Sound (WIP)2020-05-01T09:18:11+00:00

Urban Strife – Closed Alpha Sneak-Peek 2 (Firearms)

2020-05-01T09:13:24+00:00

Here is a brief sneak peek at the looting and crafting options that will be available in upcoming Urban Strife closed alpha build, coming this spring! Stay tuned for more soon and tell your friends it is coming! For real, tell everyone you know, we need to get the word […]

Urban Strife – Closed Alpha Sneak-Peek 2 (Firearms)2020-05-01T09:13:24+00:00

Urban Strife – Closed Alpha Sneak-Peek 1 (Looting & Crafting)

2020-05-01T09:13:46+00:00

Here is a brief sneak peek at the looting and crafting options that will be available in upcoming Urban Strife closed alpha build, coming this spring! Stay tuned for more soon and tell your friends it is coming! For real, tell everyone you know, we need to get the word […]

Urban Strife – Closed Alpha Sneak-Peek 1 (Looting & Crafting)2020-05-01T09:13:46+00:00

Urban Strife – AI Guards Threat Response

2020-05-01T09:13:59+00:00

Here’s a short demo of the AI threat response to player instigated events in Urban Strife game. Guards don’t care what you do around town, but if you misbehave and are a threat in their “instigation zone”, they go aggro. Furthermore, they’re quite adamant of not letting you inside the […]

Urban Strife – AI Guards Threat Response2020-05-01T09:13:59+00:00

Urban Strife – Negotiating a trade

2020-05-01T09:14:37+00:00

Urban Strife has a barter economy so it will be upon you to find out what items a trader likes most (with some helpful hints) in exchange for that precious resource you’re dying to get. Today we’ll try to get Sparrow to give up some Molotov components in exchange for […]

Urban Strife – Negotiating a trade2020-05-01T09:14:37+00:00

Night/Day in Urban Strife (Timelapse with Dynamic FOW & Viewrange)

2020-05-01T09:16:35+00:00

Here’s in fast-forward speed how dawn and dusk look in Urban and how nightfall will affect your range of sight (and that of the enemies of course), bringing some serious close combat into play.

Night/Day in Urban Strife (Timelapse with Dynamic FOW & Viewrange)2020-05-01T09:16:35+00:00

Combat Improvements in Urban Strife

2020-05-01T09:02:44+00:00

With a lot of people requesting a sneak peak at combat, we’ve edited together a string of the latest improvements in that department, for your viewing pleasure. We have a new safe-cover-to-shoot animation (with a corresponding high chance to get interrupted to balance it). Also we’re showcasing penetrable/destructible cover (still […]

Combat Improvements in Urban Strife2020-05-01T09:02:44+00:00
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